How can i hook to the window mobile sound (driver?) and read the data while it is passing it to the speaker.
From stackoverflow
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While creating a new wavedev audio driver might do what you want (it's not 100% clear how you want to acheive your goal) what you're probably after is the Mixer API. You might take a look at Andy Raffman's blog on audio mixer terminology to see where your needs lie.
DirectSound used to be an option (4.2 and earlier) but was removed in 5.0.
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